Introducción a Prolog

Finding your way out of Labyrinth using PROLOG

Visual Prolog 7.0 Examples and Demos

Visual Prolog

There are several possible path finding or search algorithms:

  • Depth first search
  • Breadth first search
  • Best first search (AT algorithm)
  • Heuristic guided best first search (A* algorithm)

 Every search algorithm uses rather much computer resources with a larger data. In this Pacman game  A* algorithm which provides an efficient way to locate the target, is used. More information about Astar can be found via this link.

 

A* algoritmo busqueda comercial El Laberinto juego laberinto pacman prolog visual prolog

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